PACFIC RIM - UPRISING




Tapped to create holographic control surfaces and display systems for the iconic Jaeger robots in Pacific Rim: Uprising, Territory worked closely with Dneg to bring the man-machine interactions to life.

Coming on board in post, Territory’s team was responsible for concepting, design, animation, texturing, lighting and shot delivery of the complex holographic ‘connpod’ consoles that feature in the film, and final assets for tables and screens.
The dynamic holographic display systems were customized to show the technological sophistication of each of the four ‘hero’ Jaeger models, and designed to tie in with specific storybeats and support actors’ performance. Working at the highest standard using our bespoke VFX pipeline, we delivered over 280 final VFX shots for the film.


VFX Producer: Genevieve McMahon
VFX Supervisor: Peter Eszenyi
Comp Supervisor: Jason Halverson
VFX Coordinator: Ashton Hertz

Animator/Designers:
Ryan Close, Daniel Hojlund, Nick Lyons, Lorenzo Miglietti, Ferdinando Spagnolo, Gordon Spurs, Mantas Grigaitis, Grant Henderson, Matthew Esterhuizen, Johan Dekker

Comp artists:
Roman Bugrov, Ricardo Musch, Chris Maw, Safiya Gili, Marco Gifuni, James Brocklebank, Nick Treganza, Tim Preston, Andrea Braga, David Singer, Riess Shafique, Brett Lewis, Caroline Pires,  Caroline Delgado, Roger Chiaw, Katie Goodwin, Helder Real, Miguel Rato